hey guys. Iv been working on the Eyes to get them sorted. I thought id put up a quick video so people can see how we will control the blinking. I hope that this is an ok way of doing for everyone. Blendshapes dont work with rotating the vertices cos you cant change the pivot point. Anyway you get the idea from the video. just keeping people posted really!
Subscribe to:
Post Comments (Atom)
1 comment:
looks good sim! setting up where they looks should just be done with an aim constraint, but that can be done on everyones own rigs, you would need both eyes to set it up.....
Post a Comment