the eyes are on box now in the folder for everything thats rigged :)
there are a few things you need to know when using them.
1. the sliders control the opening and closing of each eye lid.
2. the box that the slider is in can rotate +/- 45 which will rotate the eye lids aswell to give extra expression.
3. you will need to import the eyes twice into the scene as duplicating them will not work.
4. in the outliner the eye is all one group which for both eyes will need to be parented to the model so that they move with the model.
5. the locator in front of the eyes is where they are looking. when you have both eyes in the scene you will need to create a new object (a small nurbs sphere would be good) which you parent the two locators to. This will enable you to move both eyes at the same time and also one at a time.
6. if they stick out the back of the thinner models then you need to apply a latice to them. (ask Mike he knows more about these than me).
Good work all. Hope thats all ok. Give me a ring with any problems :)
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